package view
{
	import alternativa.engine3d.core.Object3D;
	import alternativa.engine3d.materials.FillMaterial;
	import alternativa.engine3d.primitives.Plane;

	public class UIControls extends Object3D
	{
		private var _arrow1:Plane;
		private var _arrow2:Plane;
		
		public function UIControls()
		{
			init();
		}
		
		private function init():void
		{
			//this.rotationX = 90; 
			 
			_arrow1 = new Plane(50,50);
			//_arrow1.rotationZ = 90;
			_arrow1.cloneMaterialToAllSurfaces(new FillMaterial(0x0));
			//_arrow1.y = 10;
			this.addChild(_arrow1);
			
			_arrow2 = new Plane(5,15);
			_arrow2.rotationZ = 90;
			_arrow2.cloneMaterialToAllSurfaces(new FillMaterial(0xFF0000));
			_arrow2.x = -10;
			//this.addChild(_arrow2);
		}
		
	}
}